Title: The Great Sage's Gambit: Harnessing Doppelgangers to Combat Evil in MU Introduction: In the wake of discovering the Doppleganger fortress in 1022, a great sage from the Mu continent ventures into the heart of darkness to confront the doppelgangers and thwart the malevolent influence of Kundun. Investigation and Revelation: Empowered by an unyielding resolve to halt Kundun's reign of terror, the sage delves into the secrets of the doppelgangers, unlocking their mystical abilities and unraveling their enigmatic nature. Creation of Doppelgangers: In pursuit of a powerful weapon against Kundun, the sage enlists the aid of priests devoted to the benevolent god Lugard, acquiring artifacts once wielded by Kundun Mephis and Lemuria. Utilizing these relics as mediums, the sage crafts duplicates imbued with the essence of their real counterparts. Empowering the Doppelgangers: The doppelgangers of Kundun Mephis and Lemuria are endowed with flawless appearances, memories, abilities, and personalities, molded by the sage's guidance and nourished by virtues akin to those of White Wizards and righteous magic. Deployment and Confrontation: With the doppelgangers forged and fortified, the sage dispatches Kundun Mephis and Lemuria to the frontlines of battle, where they stand as stalwart defenders against the encroaching forces of evil, embodying the spirit of justice and righteousness. Conclusion: Thus, through the ingenuity and determination of the great sage, the power of doppelgangers is harnessed as a formidable weapon in the ongoing struggle against Kundun and his malevolent forces, marking a pivotal moment in the history of the Mu continent. |
Types of Breeds
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Lemuria | Warmage | Archmage | Mist Mage |
Punto x level | Strength | Agility | Vitality | Energy | Basic Status | Life | Where | Vida x level | Mana x level | Point x Life | Punto Mana |
5 | 18 | 18 | 19 | 30 | 85 | 88 | 65 | 1 | 1.5 | 2 | 2 |
Party Set
Lemuria ~ Kundun Mephis ~ Dark Knight
Stats Bonus
Bonus | Bonus Stat | Section 1 | Section 2 | Section 3 | |||
Minimum | Maximum | Minimum | Maximum | Minimum | Maximum | ||
Increase Wizardry Damage | Energy | 1 | 1800 | 1801 | 2100 | 2101 | 3000 |
0% | 10% | 10% | 30% | 30% | 45% | ||
Increase Defense Rate (PVP) | Agility | 1 | 1800 | 1801 | 2100 | 2101 | 3000 |
0% | 10% | 10% | 30% | 30% | 45% | ||
Increase Defense Rate (PVM) | Agility | 1 | 1800 | 1801 | 2100 | 2101 | 3000 |
0% | 10% | 10% | 30% | 30% | 45% |
Calculation Formula for Lemuria
Maximum Damage | Strength ÷ 8 + Orb DMG |
Minimal Damage | Strength ÷ 4 + Orb DMG |
Attack Rate (PvM) | (Level * 5) + ((Agility * 1.5) + (Strength ÷ 2) |
Attack Rate (PvP) | (Level * 3) + (Agilidad * 4) |
Defense | Agility ÷ 4 + Shield's Defense |
Defense Rate (PvM) | Agilidad ÷ 3 + Shield Defense Rate |
Defense Rate (PvP) | (Level * 2) + (Agilidad * 0.25) |
Attack Speed | Agility ÷ 10 |
Wizardry Damage | Maximum: Energy ÷ 3 Minimum: Energy ÷ 5 |
AG Calculation | - |
Minimum Elemental Damage | Pentagram Minimum Damage + Agility / 8 |
Maximum Elemental Damage | Pentagram Maximum Damage + Agility / 5 |
Elemental Defense | Pentagram Defense + (Agility / 9 + Energy /5) |
SD x Level Master | 40 |
HP x Level Master | 1 |
Mana x Level Master | 1.5 |
Wings
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Wings of Heaven | Wing of Soul |
Used by Lemuria | Used by the Arcmage |
Level Requerido 180 | Level Requerido 215 |
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Wings of Magic | Wings of Eternity |
Used by the Arcmage | Used by the Warmage |
Level Requerido 290 | Level Requerido Level Master 400 |
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